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Arcade Game Room Diorama

Creation of a 3D environment as a diorama and compositing of the turnaround sequence exported from Maya. Modeling, shaders, lighting, and rendering were done with Autodesk Maya. The final compositing of the rendering passes was handled with Nuke.
An individual project made during my studies at NABA.

Modeling | Texturing | Render | Compositing

Year: 2024

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