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Gaze Of The Drowned

Creation of a CGI animated short with implementation of mockup animations created in motion capture. Modeling and texturing were created with Autodesk Maya and Substance Painter, while materials, lighting, cameras, and rendering were managed with Unreal Engine 5.4.
Team project made during my studies at NABA with 2 other classmates.

Modeling | Environment Design | Render

Year: 2024

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